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ShadowCore VR

Serebrum Lab, Steam, Released (Early Access)

ShadowCore is a VR game, designed for peripherals such as the Oculus Rift and HTC Vive. Primarily designed as an objective-based multiplayer FPS (with light hero-shooter elements), Serebrum Lab tasked me with developing an overall storyline to exist in isolation from the multiplayer.

My Work: 

- Creating the main story for the singleplayer campaign.

- Writing mission scripts for the tutorial and first two missions (including lore text and character dialogue).

- Creating narrative design documents for different approaches to a fluid choice system that changes the main story (resulting in different endings, as well as gameplay changes).